This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101221
name[憧れのドーリー・ロマンス]月宮雅
chara_id138
rarity7
attribute1
title_flag1
evolution_id101222
series_id101221
pose13
place1754
evolution_type10
album_id1380130
open_story_id6359
open_dress_id1342
skill_id101221
leader_skill_id49
grow_type1
hp_min40
vocal_min1457
dance_min1755
visual_min2730
hp_max40
vocal_max3029
dance_max3668
visual_max5681
bonus_hp2
bonus_vocal152
bonus_dance184
bonus_visual285
solo_live0
star_lesson_type4
disp_order3679
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=138, name='月宮雅', name_kana='つきみやみやび', age=18, home_town=1, height=153, weight=44, body_size_1=86, body_size_2=56, body_size_3=82, birth_month=10, birth_day=30, constellation=1009, blood_type=2002, hand=3001, favorite='ママとショッピング', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100183, bus_vo_value=3396, bus_da_value=2931, bus_vi_value=3928, special_type=0, kanji_spaced='月宮 雅', kana_spaced='つきみや みやび', conventional='Tsukimiya Miyabi', valist=[])
has_spreadTrue
has_signTrue
name_only月宮雅
title憧れのドーリー・ロマンス
skillskill_data_t(id=101221, skill_name='ふんわりヒロイン気分', explain='7秒毎、高確率で少しの間、PERFECTのスコア10%アップ、ロングアイコンなら30%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=4, available_time_type=3, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=49, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12378
overall_bonus621
valist[]
best_stat1