This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101225
name[たのしくクライマー]持田亜里沙
chara_id107
rarity5
attribute1
title_flag1
evolution_id101226
series_id101225
pose13
place1762
evolution_type7
album_id1070130
open_story_id6374
open_dress_id0
skill_id101225
leader_skill_id24
grow_type1
hp_min35
vocal_min2429
dance_min1290
visual_min1578
hp_max35
vocal_max4674
dance_max2500
visual_max3014
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual151
solo_live0
star_lesson_type3
disp_order3691
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=107, name='持田亜里沙', name_kana='もちだありさ', age=21, home_town=6, height=156, weight=45, body_size_1=77, body_size_2=54, body_size_3=76, birth_month=8, birth_day=24, constellation=1006, blood_type=2003, hand=3001, favorite='子供と遊ぶこと', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100005, bus_vo_value=776, bus_da_value=4636, bus_vi_value=2278, special_type=0, kanji_spaced='持田 亜里沙', kana_spaced='もちだ ありさ', conventional='Mochida Arisa', valist=[])
has_spreadTrue
has_signFalse
name_only持田亜里沙
titleたのしくクライマー
skillskill_data_t(id=101225, skill_name='やまのお約束', explain='7秒毎、高確率でわずかな間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=119, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10188
overall_bonus510
valist[]
best_stat3