This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101273
name[ちいさな秋]福山舞
chara_id104
rarity5
attribute1
title_flag1
evolution_id101274
series_id101273
pose15
place1883
evolution_type7
album_id1040150
open_story_id6590
open_dress_id0
skill_id101273
leader_skill_id27
grow_type1
hp_min35
vocal_min1796
dance_min1903
visual_min1804
hp_max35
vocal_max3439
dance_max3673
visual_max3471
bonus_hp2
bonus_vocal172
bonus_dance184
bonus_visual174
solo_live0
star_lesson_type3
disp_order3849
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=104, name='福山舞', name_kana='ふくやままい', age=10, home_town=3, height=132, weight=28, body_size_1=64, body_size_2=56, body_size_3=70, birth_month=1, birth_day=21, constellation=1004, blood_type=2004, hand=3002, favorite='一輪車', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=3, type=1, base_card_id=100069, bus_vo_value=3946, bus_da_value=4017, bus_vi_value=2292, special_type=0, kanji_spaced='福山 舞', kana_spaced='ふくやま まい', conventional='Fukuyama Mai', valist=[])
has_spreadTrue
has_signFalse
name_only福山舞
titleちいさな秋
skillskill_data_t(id=101273, skill_name='おおきな収穫', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=119, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=27, name='キュートブリリアンス', explain='キュートアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5503
overall_max10583
overall_bonus530
valist[]
best_stat6