This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101307
name[聖夜のミステリー]安斎都
chara_id151
rarity5
attribute1
title_flag1
evolution_id101308
series_id101307
pose15
place1960
evolution_type7
album_id1510150
open_story_id6701
open_dress_id0
skill_id101307
leader_skill_id26
grow_type1
hp_min35
vocal_min1288
dance_min1581
visual_min2428
hp_max35
vocal_max2471
dance_max3026
visual_max4688
bonus_hp2
bonus_vocal124
bonus_dance152
bonus_visual235
solo_live0
star_lesson_type3
disp_order3947
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=151, name='安斎都', name_kana='あんざいみやこ', age=16, home_town=20, height=156, weight=41, body_size_1=78, body_size_2=55, body_size_3=77, birth_month=1, birth_day=6, constellation=1007, blood_type=2002, hand=3001, favorite='探偵ドラマ・推理小説を見ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=6, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100273, bus_vo_value=1586, bus_da_value=1451, bus_vi_value=4653, special_type=0, kanji_spaced='安斎 都', kana_spaced='あんざい みやこ', conventional='Anzai Miyako', valist=[])
has_spreadTrue
has_signFalse
name_only安斎都
title聖夜のミステリー
skillskill_data_t(id=101307, skill_name='迷宮事件プレゼント', explain='9秒毎、高確率で少しの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=119, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10185
overall_bonus511
valist[]
best_stat1