This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101311
name[ワタシ御伽ばなシ]古賀小春
chara_id157
rarity5
attribute1
title_flag1
evolution_id101312
series_id101311
pose19
place1987
evolution_type7
album_id1570190
open_story_id6762
open_dress_id0
skill_id101311
leader_skill_id115
grow_type1
hp_min35
vocal_min1325
dance_min1630
visual_min2496
hp_max35
vocal_max2545
dance_max3118
visual_max4822
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual242
solo_live0
star_lesson_type3
disp_order3979
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=157, name='古賀小春', name_kana='こがこはる', age=12, home_town=38, height=140, weight=35, body_size_1=72, body_size_2=54, body_size_3=77, birth_month=4, birth_day=1, constellation=1002, blood_type=2004, hand=3002, favorite='イグアナのヒョウくんと遊ぶこと、家のお手伝い', voice='小森結梨', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=1, base_card_id=100287, bus_vo_value=3299, bus_da_value=3066, bus_vi_value=3890, special_type=0, kanji_spaced='古賀 小春', kana_spaced='こが こはる', conventional='Koga Koharu', valist=[])
has_spreadTrue
has_signFalse
name_only古賀小春
titleワタシ御伽ばなシ
skillskill_data_t(id=101311, skill_name='ナイショの物語', explain='15秒毎、中確率でしばらくの間、直前に発動した他アイドルの特技効果を繰り返す', skill_type=16, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=15, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=115, name='シンデレラチャーム', explain='LIVEクリア時、獲得ファン数が32%アップ', type=40, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=32, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5451
overall_max10485
overall_bonus526
valist[]
best_stat1