This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101359
name[Fin[e]~美しき終焉~]一ノ瀬志希
chara_id126
rarity5
attribute1
title_flag1
evolution_id101360
series_id101359
pose27
place2107
evolution_type7
album_id1260270
open_story_id7009
open_dress_id0
skill_id101359
leader_skill_id86
grow_type1
hp_min35
vocal_min1618
dance_min1327
visual_min2507
hp_max35
vocal_max3106
dance_max2562
visual_max4818
bonus_hp2
bonus_vocal156
bonus_dance129
bonus_visual241
solo_live0
star_lesson_type3
disp_order4117
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=126, name='一ノ瀬志希', name_kana='いちのせしき', age=18, home_town=22, height=161, weight=43, body_size_1=83, body_size_2=57, body_size_3=82, birth_month=5, birth_day=30, constellation=1008, blood_type=2004, hand=3001, favorite='観察・アヤしい科学実験・失踪', voice='藍原ことみ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100087, bus_vo_value=769, bus_da_value=4669, bus_vi_value=2253, special_type=0, kanji_spaced='一ノ瀬 志希', kana_spaced='いちのせ しき', conventional='Ichinose Shiki', valist=[])
has_spreadTrue
has_signFalse
name_only一ノ瀬志希
titleFin[e]~美しき終焉~
skillskill_data_t(id=101359, skill_name='無垢な挫折', explain='キュートアイドルのみ編成時、9秒毎、高確率で少しの間、PERFECTのスコア14%アップ、COMBOボーナス11%アップ', skill_type=21, judge_type=1, skill_trigger_type=2, skill_trigger_value=1, cutin_type=2, condition=9, value=114, probability_type=4, available_time_type=3, value_2=111, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=86, name='キュートプリンセス', explain='キュートアイドルのみ編成時、全員の全アピール値35%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=35, special_id=14, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10486
overall_bonus526
valist[]
best_stat1