This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101361
name[Fin[e]~美しき終焉~]黒埼ちとせ
chara_id307
rarity5
attribute1
title_flag1
evolution_id101362
series_id101361
pose23
place2109
evolution_type7
album_id3070230
open_story_id7010
open_dress_id0
skill_id101361
leader_skill_id26
grow_type1
hp_min35
vocal_min1332
dance_min1611
visual_min2510
hp_max35
vocal_max2559
dance_max3105
visual_max4821
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual242
solo_live0
star_lesson_type3
disp_order4119
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=307, name='黒埼ちとせ', name_kana='くろさきちとせ', age=19, home_town=1, height=164, weight=44, body_size_1=86, body_size_2=58, body_size_3=84, birth_month=11, birth_day=10, constellation=1009, blood_type=2004, hand=3001, favorite='美味しいものを食べること・月光浴', voice='佐倉薫', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=0, type=1, base_card_id=100637, bus_vo_value=543, bus_da_value=4642, bus_vi_value=2506, special_type=0, kanji_spaced='黒埼 ちとせ', kana_spaced='くろさき ちとせ', conventional='Kurosaki Chitose', valist=[])
has_spreadTrue
has_signFalse
name_only黒埼ちとせ
titleFin[e]~美しき終焉~
skillskill_data_t(id=101361, skill_name='純粋な秘密', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5453
overall_max10485
overall_bonus526
valist[]
best_stat1