This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101365
name[ホットスイート・ミッション]三村かな子
chara_id108
rarity7
attribute1
title_flag1
evolution_id101366
series_id101365
pose29
place2125
evolution_type10
album_id1080290
open_story_id7042
open_dress_id1704
skill_id101365
leader_skill_id47
grow_type1
hp_min40
vocal_min2748
dance_min1440
visual_min1750
hp_max40
vocal_max5710
dance_max2998
visual_max3663
bonus_hp2
bonus_vocal286
bonus_dance150
bonus_visual184
solo_live1001
star_lesson_type4
disp_order4137
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=108, name='三村かな子', name_kana='みむらかなこ', age=17, home_town=1, height=153, weight=52, body_size_1=90, body_size_2=65, body_size_3=89, birth_month=1, birth_day=6, constellation=1007, blood_type=2004, hand=3001, favorite='お菓子作り', voice='大坪由佳', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100007, bus_vo_value=3452, bus_da_value=2815, bus_vi_value=3988, special_type=0, kanji_spaced='三村 かな子', kana_spaced='みむら かなこ', conventional='Mimura Kanako', valist=[])
has_spreadTrue
has_signTrue
name_only三村かな子
titleホットスイート・ミッション
skillskill_data_t(id=101365, skill_name='とろけるくらい温めて', explain='9秒毎、高確率でしばらくの間、COMBOボーナス20%アップ、PERFECTでライフ1回復、PERFECTのみCOMBO継続', skill_type=43, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=120, probability_type=4, available_time_type=4, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus620
valist[]
best_stat3