This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101383
name[リンク・マイ・ストーリー]福山舞
chara_id104
rarity5
attribute1
title_flag1
evolution_id101384
series_id101383
pose17
place1149
evolution_type7
album_id1040170
open_story_id7119
open_dress_id0
skill_id101383
leader_skill_id108
grow_type1
hp_min35
vocal_min1621
dance_min2509
visual_min1322
hp_max35
vocal_max3116
dance_max4816
visual_max2554
bonus_hp2
bonus_vocal156
bonus_dance241
bonus_visual128
solo_live0
star_lesson_type3
disp_order4191
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=104, name='福山舞', name_kana='ふくやままい', age=10, home_town=3, height=132, weight=28, body_size_1=64, body_size_2=56, body_size_3=70, birth_month=1, birth_day=21, constellation=1004, blood_type=2004, hand=3002, favorite='一輪車', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=3, type=1, base_card_id=100069, bus_vo_value=3946, bus_da_value=4017, bus_vi_value=2292, special_type=0, kanji_spaced='福山 舞', kana_spaced='ふくやま まい', conventional='Fukuyama Mai', valist=[])
has_spreadTrue
has_signFalse
name_only福山舞
titleリンク・マイ・ストーリー
skillskill_data_t(id=101383, skill_name='はるかぜカミング', explain='11秒毎、高確率でかなりの間、PERFECTのスコア8%アップ、ロングアイコンなら24%アップ', skill_type=28, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=5, value_2=124, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4d8ab69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f4d8ab69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=108, name='キュート・クロス・パッション', explain='キュートとパッションのアイドル編成時、全員の全アピール値20%アップ、獲得ファン数が8%アップ', type=50, need_cute=1, need_cool=0, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=27, need_chara='', target_attribute_2=4, target_param_2=12, up_type_2=1, up_value_2=8, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10486
overall_bonus525
valist[]
best_stat2