This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101409
name[ロマンス・ウィズ・ウサミン]安部菜々
chara_id154
rarity7
attribute1
title_flag1
evolution_id101410
series_id101409
pose33
place2244
evolution_type10
album_id1540330
open_story_id7221
open_dress_id1707
skill_id101409
leader_skill_id130
grow_type1
hp_min40
vocal_min2938
dance_min2981
visual_min22
hp_max40
vocal_max6083
dance_max6231
visual_max62
bonus_hp2
bonus_vocal305
bonus_dance312
bonus_visual4
solo_live1001
star_lesson_type4
disp_order4273
voice_flag1
card_data_id101409
sub_attribute2
charachara_data_t(chara_id=154, name='安部菜々', name_kana='あべなな', age=5009, home_town=37, height=146, weight=40, body_size_1=84, body_size_2=57, body_size_3=84, birth_month=5, birth_day=15, constellation=1001, blood_type=2004, hand=3001, favorite='ウサミン星との交信', voice='三宅麻理恵', model_height_id=0, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100037, bus_vo_value=2425, bus_da_value=597, bus_vi_value=4669, special_type=0, kanji_spaced='安部 菜々', kana_spaced='あべ なな', conventional='Abe Nana', valist=[])
has_spreadTrue
has_signTrue
name_only安部菜々
titleロマンス・ウィズ・ウサミン
skillskill_data_t(id=101409, skill_name='ネバーエンディングメルヘン', explain='クール楽曲でキュートとクールのアイドルのみ編成時、9秒毎、中確率でしばらくの間、キュートアイドルのスコアアップ効果と、クールアイドルのCOMBOボーナス効果をそれぞれの人数に応じてアップ', skill_type=45, judge_type=1, skill_trigger_type=6, skill_trigger_value=12, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fc190465cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fc190465c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=130, name='ドミナント・デュエット(ボイス&ステップ)', explain='クール楽曲でキュートアイドルにタイプボーナスが発生しボーカルアピール値150%アップ、クールアイドルのダンスアピール値160%アップ', type=120, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=150, special_id=46, need_chara='', target_attribute_2=2, target_param_2=3, up_type_2=1, up_value_2=160, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat2