This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id101419
name[EVERAFTER]島村卯月
chara_id101
rarity5
attribute1
title_flag1
evolution_id101420
series_id101419
pose35
place2270
evolution_type7
album_id1010350
open_story_id7261
open_dress_id0
skill_id101419
leader_skill_id84
grow_type1
hp_min35
vocal_min1331
dance_min1621
visual_min2500
hp_max35
vocal_max2546
dance_max3112
visual_max4827
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual242
solo_live0
star_lesson_type3
disp_order4299
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=101, name='島村卯月', name_kana='しまむらうづき', age=17, home_town=1, height=159, weight=45, body_size_1=83, body_size_2=59, body_size_3=87, birth_month=4, birth_day=24, constellation=1001, blood_type=2004, hand=3001, favorite='友達と長電話', voice='大橋彩香', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100001, bus_vo_value=3277, bus_da_value=3123, bus_vi_value=3855, special_type=0, kanji_spaced='島村 卯月', kana_spaced='しまむら うづき', conventional='Shimamura Uzuki', valist=[])
has_spreadTrue
has_signFalse
name_only島村卯月
titleEVERAFTER
skillskill_data_t(id=101419, skill_name='未来の可能性', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2a01561cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f2a01561c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=84, name='トリコロール・メイク', explain='3タイプ全てのアイドル編成時、全員のビジュアルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=2, up_type=1, up_value=80, special_id=13, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat1