This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200025
name神崎蘭子
chara_id198
rarity3
attribute2
title_flag0
evolution_id200026
series_id200025
pose1
place1
evolution_type5
album_id1980010
open_story_id52
open_dress_id0
skill_id200025
leader_skill_id22
grow_type3
hp_min25
vocal_min1467
dance_min1463
visual_min1486
hp_max25
vocal_max2486
dance_max2479
visual_max2517
bonus_hp2
bonus_vocal125
bonus_dance124
bonus_visual126
solo_live0
star_lesson_type2
disp_order77
charachara_data_t(chara_id=198, name='神崎蘭子', name_kana='かんざきらんこ', age=14, home_town=9, height=156, weight=41, body_size_1=81, body_size_2=57, body_size_3=80, birth_month=4, birth_day=8, constellation=1002, blood_type=2001, hand=3001, favorite='絵を描くこと', voice='内田真礼', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=0, type=2, base_card_id=200025, bus_vo_value=638, bus_da_value=2387, bus_vi_value=4666, kanji_spaced='神崎 蘭子', kana_spaced='かんざき らんこ', conventional='Kanzaki Ranko', valist=[])
has_spreadFalse
has_signFalse
name_only神崎蘭子
titleNone
skillskill_data_t(id=200025, skill_name='堕天使の翼', explain='11秒毎、低確率でしばらくの間、GREATをPERFECTにする', skill_type=5, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=1, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=22, name='クールアビリティ', explain='クールアイドルの特技発動確率15%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=15, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4416
overall_max7482
overall_bonus375
valist[]
best_stat5