This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200027
name北条加蓮
chara_id201
rarity3
attribute2
title_flag0
evolution_id200028
series_id200027
pose1
place1
evolution_type5
album_id2010010
open_story_id53
open_dress_id0
skill_id200027
leader_skill_id22
grow_type1
hp_min25
vocal_min1643
dance_min1634
visual_min1632
hp_max25
vocal_max2784
dance_max2768
visual_max2765
bonus_hp2
bonus_vocal140
bonus_dance139
bonus_visual139
solo_live0
star_lesson_type2
disp_order79
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=201, name='北条加蓮', name_kana='ほうじょうかれん', age=16, home_town=1, height=155, weight=42, body_size_1=83, body_size_2=55, body_size_3=81, birth_month=9, birth_day=5, constellation=1006, blood_type=2002, hand=3001, favorite='ネイル', voice='渕上舞', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200027, bus_vo_value=3294, bus_da_value=3869, bus_vi_value=3092, special_type=0, kanji_spaced='北条 加蓮', kana_spaced='ほうじょう かれん', conventional='Hojo Karen', valist=[])
has_spreadFalse
has_signFalse
name_only北条加蓮
titleNone
skillskill_data_t(id=200027, skill_name='ピュアウィッシュ', explain='9秒毎、低確率で少しの間、GREATをPERFECTにする', skill_type=5, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=1, probability_type=2, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=4500, max_duration=600)
lead_skillleader_skill_data_t(id=22, name='クールアビリティ', explain='クールアイドルの特技発動確率15%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=15, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4909
overall_max8317
overall_bonus418
valist[]
best_stat7