This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200051
name[神秘の女神]高垣楓
chara_id197
rarity5
attribute2
title_flag1
evolution_id200052
series_id200051
pose3
place14
evolution_type8
album_id1970030
open_story_id65
open_dress_id0
skill_id200051
leader_skill_id31
grow_type1
hp_min35
vocal_min1508
dance_min1227
visual_min2398
hp_max35
vocal_max2899
dance_max2358
visual_max4610
bonus_hp2
bonus_vocal145
bonus_dance118
bonus_visual231
solo_live1001
star_lesson_type3
disp_order85
charachara_data_t(chara_id=197, name='高垣楓', name_kana='たかがきかえで', age=25, home_town=51, height=171, weight=49, body_size_1=81, body_size_2=57, body_size_3=83, birth_month=6, birth_day=14, constellation=1008, blood_type=2003, hand=3002, favorite='温泉めぐり', voice='早見沙織', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200023, bus_vo_value=3128, bus_da_value=3966, bus_vi_value=3160, kanji_spaced='高垣 楓', kana_spaced='たかがき かえで', conventional='Takagaki Kaede', valist=[])
has_spreadTrue
has_signFalse
name_only高垣楓
title神秘の女神
skillskill_data_t(id=200051, skill_name='神秘のオーラ', explain='11秒毎、中確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb745cbe9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fb745cbe950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5133
overall_max9867
overall_bonus494
valist[]
best_stat1