This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200055
name[煌めきの乙女]北条加蓮
chara_id201
rarity5
attribute2
title_flag1
evolution_id200056
series_id200055
pose3
place16
evolution_type8
album_id2010030
open_story_id67
open_dress_id0
skill_id200055
leader_skill_id33
grow_type3
hp_min78
vocal_min1757
dance_min1749
visual_min1747
hp_max78
vocal_max3379
dance_max3363
visual_max3360
bonus_hp4
bonus_vocal169
bonus_dance169
bonus_visual168
solo_live1001
star_lesson_type3
disp_order87
charachara_data_t(chara_id=201, name='北条加蓮', name_kana='ほうじょうかれん', age=16, home_town=1, height=155, weight=42, body_size_1=83, body_size_2=55, body_size_3=81, birth_month=9, birth_day=5, constellation=1006, blood_type=2002, hand=3001, favorite='ネイル', voice='渕上舞', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200027, bus_vo_value=3294, bus_da_value=3869, bus_vi_value=3092, kanji_spaced='北条 加蓮', kana_spaced='ほうじょう かれん', conventional='Hojo Karen', valist=[])
has_spreadTrue
has_signFalse
name_only北条加蓮
title煌めきの乙女
skillskill_data_t(id=200055, skill_name='輝く笑顔', explain='11秒毎、中確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=3, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7cd86746a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f7cd8674620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5253
overall_max10102
overall_bonus506
valist[]
best_stat7