This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200059
name[笑顔の女神]新田美波
chara_id185
rarity5
attribute2
title_flag1
evolution_id200060
series_id200059
pose3
place17
evolution_type8
album_id1850030
open_story_id69
open_dress_id0
skill_id200059
leader_skill_id29
grow_type2
hp_min35
vocal_min2346
dance_min1268
visual_min1534
hp_max35
vocal_max4510
dance_max2438
visual_max2949
bonus_hp2
bonus_vocal226
bonus_dance122
bonus_visual148
solo_live1001
star_lesson_type3
disp_order89
charachara_data_t(chara_id=185, name='新田美波', name_kana='にったみなみ', age=19, home_town=47, height=165, weight=45, body_size_1=82, body_size_2=55, body_size_3=85, birth_month=7, birth_day=27, constellation=1011, blood_type=2004, hand=3001, favorite='ラクロス、資格取得', voice='洲崎綾', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200019, bus_vo_value=1825, bus_da_value=4667, bus_vi_value=1199, kanji_spaced='新田 美波', kana_spaced='にった みなみ', conventional='Nitta Minami', valist=[])
has_spreadTrue
has_signFalse
name_only新田美波
title笑顔の女神
skillskill_data_t(id=200059, skill_name='笑顔の魅力', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5148
overall_max9897
overall_bonus496
valist[]
best_stat3