This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200099
name[Nation Blue]高垣楓
chara_id197
rarity5
attribute2
title_flag1
evolution_id200100
series_id200099
pose5
place50
evolution_type8
album_id1970050
open_story_id923
open_dress_id0
skill_id200099
leader_skill_id30
grow_type1
hp_min35
vocal_min1551
dance_min2472
visual_min1260
hp_max35
vocal_max2983
dance_max4754
visual_max2424
bonus_hp2
bonus_vocal150
bonus_dance238
bonus_visual122
solo_live0
star_lesson_type3
disp_order215
charachara_data_t(chara_id=197, name='高垣楓', name_kana='たかがきかえで', age=25, home_town=51, height=171, weight=49, body_size_1=81, body_size_2=57, body_size_3=83, birth_month=6, birth_day=14, constellation=1008, blood_type=2003, hand=3002, favorite='温泉めぐり', voice='早見沙織', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200023, bus_vo_value=3128, bus_da_value=3966, bus_vi_value=3160, kanji_spaced='高垣 楓', kana_spaced='たかがき かえで', conventional='Takagaki Kaede', valist=[])
has_spreadTrue
has_signFalse
name_only高垣楓
titleNation Blue
skillskill_data_t(id=200099, skill_name='蒼の光', explain='9秒毎、中確率でしばらくの間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=112, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f8797c377b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f8797c37730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5283
overall_max10161
overall_bonus510
valist[]
best_stat2