This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200103
name[ヒート&ビート]多田李衣菜
chara_id178
rarity7
attribute2
title_flag1
evolution_id200104
series_id200103
pose5
place52
evolution_type11
album_id1780050
open_story_id936
open_dress_id2005
skill_id200103
leader_skill_id56
grow_type1
hp_min80
vocal_min1950
dance_min1936
visual_min2020
hp_max80
vocal_max4062
dance_max4033
visual_max4208
bonus_hp4
bonus_vocal204
bonus_dance202
bonus_visual211
solo_live1001
star_lesson_type4
disp_order221
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=178, name='多田李衣菜', name_kana='ただりいな', age=17, home_town=1, height=152, weight=41, body_size_1=80, body_size_2=55, body_size_3=81, birth_month=6, birth_day=30, constellation=1012, blood_type=2001, hand=3001, favorite='音楽鑑賞', voice='青木瑠璃子', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200015, bus_vo_value=4632, bus_da_value=2160, bus_vi_value=899, special_type=0, kanji_spaced='多田 李衣菜', kana_spaced='ただ りいな', conventional='Tada Riina', valist=[])
has_spreadTrue
has_signTrue
name_only多田李衣菜
titleヒート&ビート
skillskill_data_t(id=200103, skill_name='情熱の温度', explain='13秒毎、高確率でしばらくの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=13, value=3, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=56, name='クールエナジー', explain='クールアイドルのライフ30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5906
overall_max12303
overall_bonus617
valist[]
best_stat5