This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200115
name[ナイトエレガンス]相川千夏
chara_id172
rarity5
attribute2
title_flag1
evolution_id200116
series_id200115
pose3
place74
evolution_type8
album_id1720030
open_story_id1070
open_dress_id0
skill_id200115
leader_skill_id29
grow_type2
hp_min35
vocal_min2413
dance_min1500
visual_min1214
hp_max35
vocal_max4640
dance_max2884
visual_max2334
bonus_hp2
bonus_vocal232
bonus_dance145
bonus_visual117
solo_live0
star_lesson_type3
disp_order271
charachara_data_t(chara_id=172, name='相川千夏', name_kana='あいかわちなつ', age=23, home_town=12, height=161, weight=43, body_size_1=82, body_size_2=56, body_size_3=85, birth_month=11, birth_day=11, constellation=1009, blood_type=2002, hand=3001, favorite='カフェで読書', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200005, bus_vo_value=2195, bus_da_value=4672, bus_vi_value=824, kanji_spaced='相川 千夏', kana_spaced='あいかわ ちなつ', conventional='Aikawa Chinatsu', valist=[])
has_spreadTrue
has_signFalse
name_only相川千夏
titleナイトエレガンス
skillskill_data_t(id=200115, skill_name='夜想の歌', explain='9秒毎、中確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=115, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f79ef5acea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f79ef5ace18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5127
overall_max9858
overall_bonus494
valist[]
best_stat3