This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200129
name[Snow Wings]上条春菜
chara_id175
rarity5
attribute2
title_flag1
evolution_id200130
series_id200129
pose5
place82
evolution_type8
album_id1750050
open_story_id1170
open_dress_id0
skill_id200129
leader_skill_id30
grow_type1
hp_min35
vocal_min1157
dance_min2311
visual_min1432
hp_max35
vocal_max2225
dance_max4444
visual_max2753
bonus_hp2
bonus_vocal112
bonus_dance223
bonus_visual138
solo_live0
star_lesson_type3
disp_order297
charachara_data_t(chara_id=175, name='上条春菜', name_kana='かみじょうはるな', age=18, home_town=40, height=156, weight=42, body_size_1=79, body_size_2=56, body_size_3=80, birth_month=4, birth_day=10, constellation=1002, blood_type=2004, hand=3001, favorite='猫と縁側でお昼寝', voice='長島光那', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200011, bus_vo_value=741, bus_da_value=2292, bus_vi_value=4658, kanji_spaced='上条 春菜', kana_spaced='かみじょう はるな', conventional='Kamijo Haruna', valist=[])
has_spreadTrue
has_signFalse
name_only上条春菜
titleSnow Wings
skillskill_data_t(id=200129, skill_name='ウィンターステップ', explain='6秒毎、中確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=1, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa567133a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7fa5671339d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4900
overall_max9422
overall_bonus473
valist[]
best_stat2