This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200131
name[小さな自信家]脇山珠美
chara_id221
rarity5
attribute2
title_flag1
evolution_id200132
series_id200131
pose3
place9
evolution_type8
album_id2210030
open_story_id1195
open_dress_id0
skill_id200131
leader_skill_id29
grow_type1
hp_min35
vocal_min2390
dance_min1251
visual_min1527
hp_max35
vocal_max4597
dance_max2405
visual_max2937
bonus_hp2
bonus_vocal230
bonus_dance121
bonus_visual147
solo_live1001
star_lesson_type3
disp_order317
charachara_data_t(chara_id=221, name='脇山珠美', name_kana='わきやまたまみ', age=16, home_town=38, height=145, weight=38, body_size_1=72, body_size_2=53, body_size_3=75, birth_month=9, birth_day=20, constellation=1006, blood_type=2002, hand=3001, favorite='剣道・時代小説を読むこと', voice='嘉山未紗', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=2, base_card_id=200111, bus_vo_value=4627, bus_da_value=1210, bus_vi_value=1853, kanji_spaced='脇山 珠美', kana_spaced='わきやま たまみ', conventional='Wakiyama Tamami', valist=[])
has_spreadTrue
has_signFalse
name_only脇山珠美
title小さな自信家
skillskill_data_t(id=200131, skill_name='一刀の想い', explain='9秒毎、中確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5168
overall_max9939
overall_bonus498
valist[]
best_stat3