This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200153
name岡崎泰葉
chara_id222
rarity3
attribute2
title_flag0
evolution_id200154
series_id200153
pose1
place1
evolution_type5
album_id2220010
open_story_id1365
open_dress_id0
skill_id200153
leader_skill_id10
grow_type1
hp_min28
vocal_min1728
dance_min1523
visual_min1557
hp_max28
vocal_max2929
dance_max2581
visual_max2639
bonus_hp2
bonus_vocal147
bonus_dance130
bonus_visual132
solo_live0
star_lesson_type2
disp_order371
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=222, name='岡崎泰葉', name_kana='おかざきやすは', age=16, home_town=42, height=153, weight=43, body_size_1=79, body_size_2=55, body_size_3=80, birth_month=7, birth_day=16, constellation=1012, blood_type=2001, hand=3002, favorite='ドールハウス作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200153, bus_vo_value=652, bus_da_value=4644, bus_vi_value=2395, special_type=0, kanji_spaced='岡崎 泰葉', kana_spaced='おかざき やすは', conventional='Okazaki Yasuha', valist=[])
has_spreadFalse
has_signFalse
name_only岡崎泰葉
titleNone
skillskill_data_t(id=200153, skill_name='イノセントボイス', explain='9秒毎、低確率で少しの間、PERFECTでライフ2回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=2, probability_type=2, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=4500, max_duration=600)
lead_skillleader_skill_data_t(id=10, name='クールエナジー', explain='クールアイドルのライフ10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4808
overall_max8149
overall_bonus409
valist[]
best_stat7