This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200163
name[癒しの女神]三船美優
chara_id181
rarity5
attribute2
title_flag1
evolution_id200164
series_id200163
pose3
place125
evolution_type8
album_id1810030
open_story_id1474
open_dress_id0
skill_id200163
leader_skill_id45
grow_type1
hp_min35
vocal_min1749
dance_min1895
visual_min1720
hp_max35
vocal_max3363
dance_max3644
visual_max3307
bonus_hp2
bonus_vocal169
bonus_dance183
bonus_visual166
solo_live0
star_lesson_type3
disp_order409
charachara_data_t(chara_id=181, name='三船美優', name_kana='みふねみゆ', age=26, home_town=22, height=165, weight=46, body_size_1=85, body_size_2=60, body_size_3=85, birth_month=2, birth_day=25, constellation=1005, blood_type=2003, hand=3001, favorite='アロマテラピー', voice='原田彩楓', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200123, bus_vo_value=564, bus_da_value=4640, bus_vi_value=2487, kanji_spaced='三船 美優', kana_spaced='みふね みゆ', conventional='Mifune Miyu', valist=[])
has_spreadTrue
has_signFalse
name_only三船美優
title癒しの女神
skillskill_data_t(id=200163, skill_name='癒しの歌声', explain='18秒毎、中確率でかなりの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=18, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f072e85c7b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f072e85c730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5364
overall_max10314
overall_bonus518
valist[]
best_stat6