This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200165
name[夜風の誘い]高垣楓
chara_id197
rarity7
attribute2
title_flag1
evolution_id200166
series_id200165
pose7
place126
evolution_type11
album_id1970070
open_story_id1475
open_dress_id2010
skill_id200165
leader_skill_id52
grow_type1
hp_min40
vocal_min2662
dance_min1735
visual_min1433
hp_max40
vocal_max5545
dance_max3615
visual_max2986
bonus_hp2
bonus_vocal278
bonus_dance181
bonus_visual150
solo_live1001
star_lesson_type4
disp_order411
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=197, name='高垣楓', name_kana='たかがきかえで', age=25, home_town=51, height=171, weight=49, body_size_1=81, body_size_2=57, body_size_3=83, birth_month=6, birth_day=14, constellation=1008, blood_type=2003, hand=3002, favorite='温泉めぐり', voice='早見沙織', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200023, bus_vo_value=3128, bus_da_value=3966, bus_vi_value=3160, special_type=0, kanji_spaced='高垣 楓', kana_spaced='たかがき かえで', conventional='Takagaki Kaede', valist=[])
has_spreadTrue
has_signTrue
name_only高垣楓
title夜風の誘い
skillskill_data_t(id=200165, skill_name='背中を押す風', explain='11秒毎、高確率でしばらくの間、COMBOボーナス18%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=118, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=52, name='クールボイス', explain='クールアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5830
overall_max12146
overall_bonus609
valist[]
best_stat3