This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200167
name[黒真珠の輝き]黒川千秋
chara_id168
rarity5
attribute2
title_flag1
evolution_id200168
series_id200167
pose3
place128
evolution_type8
album_id1680030
open_story_id1477
open_dress_id0
skill_id200167
leader_skill_id33
grow_type1
hp_min78
vocal_min1597
dance_min1659
visual_min1969
hp_max78
vocal_max3071
dance_max3190
visual_max3786
bonus_hp4
bonus_vocal154
bonus_dance160
bonus_visual190
solo_live0
star_lesson_type3
disp_order415
charachara_data_t(chara_id=168, name='黒川千秋', name_kana='くろかわちあき', age=20, home_town=12, height=163, weight=45, body_size_1=86, body_size_2=57, body_size_3=86, birth_month=2, birth_day=26, constellation=1005, blood_type=2002, hand=3001, favorite='クラシック鑑賞', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200003, bus_vo_value=2275, bus_da_value=4675, bus_vi_value=741, kanji_spaced='黒川 千秋', kana_spaced='くろかわ ちあき', conventional='Kurokawa Chiaki', valist=[])
has_spreadTrue
has_signFalse
name_only黒川千秋
title黒真珠の輝き
skillskill_data_t(id=200167, skill_name='気高き微笑', explain='14秒毎、中確率でしばらくの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=14, value=3, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f65a22307b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f65a2230730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5225
overall_max10047
overall_bonus504
valist[]
best_stat1