This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200175
name[オルゴールの小箱]アナスタシア
chara_id227
rarity5
attribute2
title_flag1
evolution_id200176
series_id200175
pose7
place122
evolution_type8
album_id2270070
open_story_id1449
open_dress_id0
skill_id200175
leader_skill_id29
grow_type1
hp_min35
vocal_min2471
dance_min1568
visual_min1281
hp_max35
vocal_max4751
dance_max3016
visual_max2463
bonus_hp2
bonus_vocal238
bonus_dance151
bonus_visual124
solo_live0
star_lesson_type3
disp_order403
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=227, name='アナスタシア', name_kana='あなすたしあ', age=15, home_town=12, height=165, weight=43, body_size_1=80, body_size_2=54, body_size_3=80, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3003, favorite='ホームパーティ・天体観測', voice='上坂すみれ', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200039, bus_vo_value=1307, bus_da_value=4650, bus_vi_value=1733, special_type=0, kanji_spaced='アナスタシア', kana_spaced='あなすたしあ', conventional='Anastasia', valist=[])
has_spreadTrue
has_signFalse
name_onlyアナスタシア
titleオルゴールの小箱
skillskill_data_t(id=200175, skill_name='君に響くメロディ', explain='13秒毎、高確率でかなりの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=13, value=114, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5320
overall_max10230
overall_bonus513
valist[]
best_stat3