This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200177
name藤居朋
chara_id219
rarity3
attribute2
title_flag0
evolution_id200178
series_id200177
pose1
place1
evolution_type5
album_id2190010
open_story_id1405
open_dress_id0
skill_id200177
leader_skill_id6
grow_type1
hp_min25
vocal_min2202
dance_min1136
visual_min1392
hp_max25
vocal_max3733
dance_max1925
visual_max2360
bonus_hp2
bonus_vocal187
bonus_dance97
bonus_visual118
solo_live0
star_lesson_type2
disp_order389
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=219, name='藤居朋', name_kana='ふじいとも', age=19, home_town=35, height=163, weight=45, body_size_1=78, body_size_2=57, body_size_3=83, birth_month=7, birth_day=1, constellation=1012, blood_type=2004, hand=3001, favorite='占い', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200177, bus_vo_value=1735, bus_da_value=1327, bus_vi_value=4629, special_type=0, kanji_spaced='藤居 朋', kana_spaced='ふじい とも', conventional='Fujii Tomo', valist=[])
has_spreadFalse
has_signFalse
name_only藤居朋
titleNone
skillskill_data_t(id=200177, skill_name='スピリチュアルパワー', explain='9秒毎、低確率でかなりの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=110, probability_type=2, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=4500, max_duration=900)
lead_skillleader_skill_data_t(id=6, name='クールボイス', explain='クールアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4730
overall_max8018
overall_bonus402
valist[]
best_stat3