This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200179
name[オルゴールの小箱]白坂小梅
chara_id214
rarity5
attribute2
title_flag1
evolution_id200180
series_id200179
pose5
place123
evolution_type8
album_id2140050
open_story_id1450
open_dress_id0
skill_id200179
leader_skill_id33
grow_type1
hp_min78
vocal_min1940
dance_min1542
visual_min1463
hp_max78
vocal_max3730
dance_max2965
visual_max2813
bonus_hp4
bonus_vocal187
bonus_dance149
bonus_visual141
solo_live0
star_lesson_type3
disp_order405
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=214, name='白坂小梅', name_kana='しらさかこうめ', age=13, home_town=3, height=142, weight=34, body_size_1=65, body_size_2=50, body_size_3=70, birth_month=3, birth_day=28, constellation=1002, blood_type=2003, hand=3002, favorite='ホラー・スプラッタ映画鑑賞\u3000心霊スポット巡り', voice='桜咲千依', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=0, personality=4, type=2, base_card_id=200083, bus_vo_value=2798, bus_da_value=3892, bus_vi_value=3565, special_type=0, kanji_spaced='白坂 小梅', kana_spaced='しらさか こうめ', conventional='Shirasaka Koume', valist=[])
has_spreadTrue
has_signFalse
name_only白坂小梅
titleオルゴールの小箱
skillskill_data_t(id=200179, skill_name='君に響くリズム', explain='14秒毎、中確率でしばらくの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=14, value=3, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4945
overall_max9508
overall_bonus477
valist[]
best_stat3