This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200201
name[ハートビートUSA]水木聖來
chara_id179
rarity5
attribute2
title_flag1
evolution_id200202
series_id200201
pose3
place150
evolution_type8
album_id1790030
open_story_id1657
open_dress_id0
skill_id200201
leader_skill_id29
grow_type1
hp_min35
vocal_min2430
dance_min1174
visual_min1468
hp_max35
vocal_max4674
dance_max2258
visual_max2824
bonus_hp2
bonus_vocal234
bonus_dance113
bonus_visual142
solo_live0
star_lesson_type3
disp_order491
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=179, name='水木聖來', name_kana='みずきせいら', age=23, home_town=45, height=155, weight=43, body_size_1=82, body_size_2=55, body_size_3=80, birth_month=4, birth_day=27, constellation=1001, blood_type=2002, hand=3001, favorite='犬の散歩', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200155, bus_vo_value=4660, bus_da_value=1866, bus_vi_value=1165, special_type=0, kanji_spaced='水木 聖來', kana_spaced='みずき せいら', conventional='Mizuki Seira', valist=[])
has_spreadTrue
has_signFalse
name_only水木聖來
titleハートビートUSA
skillskill_data_t(id=200201, skill_name='パーティーアンセム', explain='7秒毎、高確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=7, value=114, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5072
overall_max9756
overall_bonus489
valist[]
best_stat3