This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200205
name[はじめての表情]橘ありす
chara_id188
rarity7
attribute2
title_flag1
evolution_id200206
series_id200205
pose5
place161
evolution_type11
album_id1880050
open_story_id1712
open_dress_id2017
skill_id200205
leader_skill_id56
grow_type1
hp_min80
vocal_min1924
dance_min1950
visual_min2082
hp_max80
vocal_max4008
dance_max4063
visual_max4338
bonus_hp4
bonus_vocal201
bonus_dance204
bonus_visual217
solo_live1001
star_lesson_type4
disp_order513
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=188, name='橘ありす', name_kana='たちばなありす', age=12, home_town=3, height=141, weight=34, body_size_1=68, body_size_2=52, body_size_3=67, birth_month=7, birth_day=31, constellation=1011, blood_type=2001, hand=3001, favorite='ゲーム・読書(ミステリー)', voice='佐藤亜美菜', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=200067, bus_vo_value=1165, bus_da_value=4635, bus_vi_value=1891, special_type=0, kanji_spaced='橘 ありす', kana_spaced='たちばな ありす', conventional='Tachibana Arisu', valist=[])
has_spreadTrue
has_signTrue
name_only橘ありす
titleはじめての表情
skillskill_data_t(id=200205, skill_name='こぼれる純心', explain='11秒毎、高確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=3, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=56, name='クールエナジー', explain='クールアイドルのライフ30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5956
overall_max12409
overall_bonus622
valist[]
best_stat5