This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200219
name望月聖
chara_id232
rarity3
attribute2
title_flag0
evolution_id200220
series_id200219
pose1
place1
evolution_type5
album_id2320010
open_story_id2590
open_dress_id0
skill_id200219
leader_skill_id6
grow_type1
hp_min25
vocal_min2225
dance_min1456
visual_min1204
hp_max25
vocal_max3771
dance_max2467
visual_max2041
bonus_hp2
bonus_vocal189
bonus_dance124
bonus_visual103
solo_live0
star_lesson_type2
disp_order881
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=232, name='望月聖', name_kana='もちづきひじり', age=13, home_town=6, height=150, weight=37, body_size_1=82, body_size_2=59, body_size_3=86, birth_month=12, birth_day=25, constellation=1007, blood_type=2004, hand=3001, favorite='歌を口ずさむこと', voice='原涼子', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=0, personality=4, type=2, base_card_id=200219, bus_vo_value=942, bus_da_value=4649, bus_vi_value=2100, special_type=0, kanji_spaced='望月 聖', kana_spaced='もちづき ひじり', conventional='Mochizuki Hijiri', valist=[])
has_spreadFalse
has_signFalse
name_only望月聖
titleNone
skillskill_data_t(id=200219, skill_name='聖なる音色', explain='9秒毎、低確率でかなりの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=2, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=4500, max_duration=900)
lead_skillleader_skill_data_t(id=6, name='クールボイス', explain='クールアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4885
overall_max8279
overall_bonus416
valist[]
best_stat3