This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200233
name[サマカニ ! ! ]川島瑞樹
chara_id173
rarity5
attribute2
title_flag1
evolution_id200234
series_id200233
pose7
place173
evolution_type8
album_id1730070
open_story_id2012
open_dress_id0
skill_id200233
leader_skill_id30
grow_type1
hp_min35
vocal_min1328
dance_min2460
visual_min1607
hp_max35
vocal_max2554
dance_max4731
visual_max3090
bonus_hp2
bonus_vocal128
bonus_dance237
bonus_visual155
solo_live0
star_lesson_type3
disp_order671
charachara_data_t(chara_id=173, name='川島瑞樹', name_kana='かわしまみずき', age=28, home_town=4, height=159, weight=44, body_size_1=87, body_size_2=57, body_size_3=85, birth_month=11, birth_day=25, constellation=1010, blood_type=2001, hand=3001, favorite='掃除、洗濯', voice='東山奈央', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200007, bus_vo_value=2950, bus_da_value=4099, bus_vi_value=3206, kanji_spaced='川島 瑞樹', kana_spaced='かわしま みずき', conventional='Kawashima Mizuki', valist=[])
has_spreadTrue
has_signFalse
name_only川島瑞樹
titleサマカニ ! !
skillskill_data_t(id=200233, skill_name='アラサービーアンビシャス', explain='4秒毎、中確率で一瞬の間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=112, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f33dacc27b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f33dacc2730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5395
overall_max10375
overall_bonus520
valist[]
best_stat2