This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200265
name[夏色の南風]新田美波
chara_id185
rarity7
attribute2
title_flag1
evolution_id200266
series_id200265
pose9
place212
evolution_type11
album_id1850090
open_story_id2008
open_dress_id2304
skill_id200265
leader_skill_id52
grow_type1
hp_min40
vocal_min2673
dance_min1459
visual_min1760
hp_max40
vocal_max5569
dance_max3040
visual_max3666
bonus_hp2
bonus_vocal279
bonus_dance152
bonus_visual184
solo_live1001
star_lesson_type4
disp_order663
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=185, name='新田美波', name_kana='にったみなみ', age=19, home_town=47, height=165, weight=45, body_size_1=82, body_size_2=55, body_size_3=85, birth_month=7, birth_day=27, constellation=1011, blood_type=2004, hand=3001, favorite='ラクロス、資格取得', voice='洲崎綾', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200019, bus_vo_value=1825, bus_da_value=4667, bus_vi_value=1199, special_type=0, kanji_spaced='新田 美波', kana_spaced='にった みなみ', conventional='Nitta Minami', valist=[])
has_spreadTrue
has_signTrue
name_only新田美波
title夏色の南風
skillskill_data_t(id=200265, skill_name='心さらう波音', explain='9秒毎、高確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア20%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=120, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=52, name='クールボイス', explain='クールアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5892
overall_max12275
overall_bonus615
valist[]
best_stat3