This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200289
name服部瞳子
chara_id182
rarity3
attribute2
title_flag0
evolution_id200290
series_id200289
pose1
place1
evolution_type5
album_id1820010
open_story_id2235
open_dress_id0
skill_id200289
leader_skill_id6
grow_type1
hp_min25
vocal_min2215
dance_min1191
visual_min1442
hp_max25
vocal_max3754
dance_max2018
visual_max2444
bonus_hp2
bonus_vocal188
bonus_dance101
bonus_visual123
solo_live0
star_lesson_type2
disp_order739
charachara_data_t(chara_id=182, name='服部瞳子', name_kana='はっとりとうこ', age=25, home_town=46, height=169, weight=48, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=10, birth_day=11, constellation=1003, blood_type=2004, hand=3002, favorite='熱帯魚観賞・温泉めぐり', voice='', model_height_id=2, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200289, bus_vo_value=2438, bus_da_value=4626, bus_vi_value=627, kanji_spaced='服部 瞳子', kana_spaced='はっとり とうこ', conventional='Hattori Toko', valist=[])
has_spreadFalse
has_signFalse
name_only服部瞳子
titleNone
skillskill_data_t(id=200289, skill_name='ラストチャンス', explain='15秒毎、低確率でしばらくの間、NICEでもCOMBOが継続する', skill_type=9, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=15, value=1, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=6, name='クールボイス', explain='クールアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4848
overall_max8216
overall_bonus412
valist[]
best_stat3