This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200299
name[涼風のミンストレル]梅木音葉
chara_id213
rarity5
attribute2
title_flag1
evolution_id200300
series_id200299
pose3
place198
evolution_type8
album_id2130030
open_story_id1886
open_dress_id0
skill_id200299
leader_skill_id45
grow_type1
hp_min78
vocal_min1690
dance_min1900
visual_min1725
hp_max78
vocal_max3250
dance_max3654
visual_max3318
bonus_hp4
bonus_vocal163
bonus_dance183
bonus_visual166
solo_live0
star_lesson_type3
disp_order617
charachara_data_t(chara_id=213, name='梅木音葉', name_kana='うめきおとは', age=19, home_town=12, height=172, weight=49, body_size_1=86, body_size_2=58, body_size_3=85, birth_month=6, birth_day=20, constellation=1008, blood_type=2003, hand=3001, favorite='森林浴・ピアノ', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200187, bus_vo_value=2204, bus_da_value=4656, bus_vi_value=830, kanji_spaced='梅木 音葉', kana_spaced='うめき おとは', conventional='Umeki Otoha', valist=[])
has_spreadTrue
has_signFalse
name_only梅木音葉
title涼風のミンストレル
skillskill_data_t(id=200299, skill_name='色彩の旋律', explain='9秒毎、中確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f33dacc27b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f33dacc2730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=45, name='クールアビリティ', explain='クールアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5315
overall_max10222
overall_bonus512
valist[]
best_stat6