This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200309
name[Jet to the Future]多田李衣菜
chara_id178
rarity5
attribute2
title_flag1
evolution_id200310
series_id200309
pose9
place252
evolution_type8
album_id1780090
open_story_id2364
open_dress_id0
skill_id200309
leader_skill_id29
grow_type1
hp_min35
vocal_min2492
dance_min1321
visual_min1607
hp_max35
vocal_max4793
dance_max2541
visual_max3091
bonus_hp2
bonus_vocal240
bonus_dance128
bonus_visual155
solo_live0
star_lesson_type3
disp_order801
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=178, name='多田李衣菜', name_kana='ただりいな', age=17, home_town=1, height=152, weight=41, body_size_1=80, body_size_2=55, body_size_3=81, birth_month=6, birth_day=30, constellation=1012, blood_type=2001, hand=3001, favorite='音楽鑑賞', voice='青木瑠璃子', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200015, bus_vo_value=4632, bus_da_value=2160, bus_vi_value=899, special_type=0, kanji_spaced='多田 李衣菜', kana_spaced='ただ りいな', conventional='Tada Riina', valist=[])
has_spreadTrue
has_signFalse
name_only多田李衣菜
titleJet to the Future
skillskill_data_t(id=200309, skill_name='重なり合うロック', explain='11秒毎、中確率でかなりの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=114, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5420
overall_max10425
overall_bonus523
valist[]
best_stat3