This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200325
name伊集院惠
chara_id199
rarity3
attribute2
title_flag0
evolution_id200326
series_id200325
pose1
place1
evolution_type5
album_id1990010
open_story_id2522
open_dress_id0
skill_id200325
leader_skill_id6
grow_type1
hp_min25
vocal_min2209
dance_min1195
visual_min1445
hp_max25
vocal_max3744
dance_max2026
visual_max2449
bonus_hp2
bonus_vocal188
bonus_dance102
bonus_visual123
solo_live0
star_lesson_type2
disp_order841
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=199, name='伊集院惠', name_kana='いじゅういんめぐみ', age=21, home_town=1, height=160, weight=44, body_size_1=86, body_size_2=56, body_size_3=81, birth_month=9, birth_day=24, constellation=1003, blood_type=2004, hand=3002, favorite='一人旅', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200325, bus_vo_value=2176, bus_da_value=4669, bus_vi_value=846, special_type=0, kanji_spaced='伊集院 惠', kana_spaced='いじゅういん めぐみ', conventional='Ijuin Megumi', valist=[])
has_spreadFalse
has_signFalse
name_only伊集院惠
titleNone
skillskill_data_t(id=200325, skill_name='難しいお話', explain='7秒毎、低確率でしばらくの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=6, name='クールボイス', explain='クールアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4849
overall_max8219
overall_bonus413
valist[]
best_stat3