This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200327
name小室千奈美
chara_id195
rarity3
attribute2
title_flag0
evolution_id200328
series_id200327
pose1
place1
evolution_type5
album_id1950010
open_story_id2535
open_dress_id0
skill_id200327
leader_skill_id10
grow_type1
hp_min28
vocal_min1554
dance_min1771
visual_min1590
hp_max28
vocal_max2634
dance_max3001
visual_max2695
bonus_hp2
bonus_vocal132
bonus_dance151
bonus_visual135
solo_live0
star_lesson_type2
disp_order847
charachara_data_t(chara_id=195, name='小室千奈美', name_kana='こむろちなみ', age=19, home_town=48, height=164, weight=45, body_size_1=84, body_size_2=56, body_size_3=82, birth_month=6, birth_day=9, constellation=1008, blood_type=2003, hand=3001, favorite='ダーツ', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200327, bus_vo_value=2196, bus_da_value=4670, bus_vi_value=825, kanji_spaced='小室 千奈美', kana_spaced='こむろ ちなみ', conventional='Komuro Chinami', valist=[])
has_spreadFalse
has_signFalse
name_only小室千奈美
titleNone
skillskill_data_t(id=200327, skill_name='クイーンボイス', explain='11秒毎、低確率でしばらくの間、PERFECTでライフ2回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=10, name='クールエナジー', explain='クールアイドルのライフ10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4915
overall_max8330
overall_bonus418
valist[]
best_stat6