This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200329
name[Flip Flop]脇山珠美
chara_id221
rarity5
attribute2
title_flag1
evolution_id200330
series_id200329
pose7
place269
evolution_type8
album_id2210070
open_story_id2548
open_dress_id0
skill_id200329
leader_skill_id31
grow_type1
hp_min35
vocal_min1498
dance_min1242
visual_min2274
hp_max35
vocal_max2880
dance_max2389
visual_max4373
bonus_hp2
bonus_vocal144
bonus_dance120
bonus_visual219
solo_live0
star_lesson_type3
disp_order851
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=221, name='脇山珠美', name_kana='わきやまたまみ', age=16, home_town=38, height=145, weight=38, body_size_1=72, body_size_2=53, body_size_3=75, birth_month=9, birth_day=20, constellation=1006, blood_type=2002, hand=3001, favorite='剣道・時代小説を読むこと', voice='嘉山未紗', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=2, base_card_id=200111, bus_vo_value=4627, bus_da_value=1210, bus_vi_value=1853, special_type=0, kanji_spaced='脇山 珠美', kana_spaced='わきやま たまみ', conventional='Wakiyama Tamami', valist=[])
has_spreadTrue
has_signFalse
name_only脇山珠美
titleFlip Flop
skillskill_data_t(id=200329, skill_name='おっきくWoh Yeah !', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5014
overall_max9642
overall_bonus483
valist[]
best_stat1