This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200341
name[ランウェイのカリスマ]桐生つかさ
chara_id231
rarity5
attribute2
title_flag1
evolution_id200342
series_id200341
pose3
place285
evolution_type8
album_id2310030
open_story_id2645
open_dress_id0
skill_id200341
leader_skill_id33
grow_type1
hp_min78
vocal_min1778
dance_min1857
visual_min1762
hp_max78
vocal_max3419
dance_max3572
visual_max3389
bonus_hp4
bonus_vocal171
bonus_dance179
bonus_visual170
solo_live1001
star_lesson_type3
disp_order891
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=231, name='桐生つかさ', name_kana='きりゅうつかさ', age=18, home_town=20, height=164, weight=45, body_size_1=83, body_size_2=55, body_size_3=82, birth_month=2, birth_day=24, constellation=1005, blood_type=2001, hand=3001, favorite='異業種交流、ホットヨガ、ぬか床の世話', voice='河瀬茉希', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=2, type=2, base_card_id=200279, bus_vo_value=2401, bus_da_value=4660, bus_vi_value=630, special_type=0, kanji_spaced='桐生 つかさ', kana_spaced='きりゅう つかさ', conventional='Kiryu Tsukasa', valist=[])
has_spreadTrue
has_signFalse
name_only桐生つかさ
titleランウェイのカリスマ
skillskill_data_t(id=200341, skill_name='結果にコミット', explain='11秒毎、高確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5397
overall_max10380
overall_bonus520
valist[]
best_stat6