This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200373
name[SOUND A ROUND]松永涼
chara_id194
rarity7
attribute2
title_flag1
evolution_id200374
series_id200373
pose5
place328
evolution_type11
album_id1940050
open_story_id2805
open_dress_id2028
skill_id200373
leader_skill_id53
grow_type1
hp_min40
vocal_min1451
dance_min2728
visual_min1763
hp_max40
vocal_max3022
dance_max5683
visual_max3672
bonus_hp2
bonus_vocal152
bonus_dance285
bonus_visual184
solo_live1001
star_lesson_type4
disp_order1001
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=194, name='松永涼', name_kana='まつながりょう', age=18, home_town=1, height=160, weight=47, body_size_1=90, body_size_2=56, body_size_3=86, birth_month=10, birth_day=1, constellation=1003, blood_type=2003, hand=3001, favorite='ホラー映画鑑賞', voice='千菅春香', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200021, bus_vo_value=1745, bus_da_value=4653, bus_vi_value=1293, special_type=0, kanji_spaced='松永 涼', kana_spaced='まつなが りょう', conventional='Matsunaga Ryo', valist=[])
has_spreadTrue
has_signTrue
name_only松永涼
titleSOUND A ROUND
skillskill_data_t(id=200373, skill_name='魂のパフォーマンス', explain='5秒毎、高確率で一瞬の間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=5, value=113, probability_type=4, available_time_type=1, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=53, name='クールステップ', explain='クールアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12377
overall_bonus621
valist[]
best_stat2