This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200387
name[ボーイッシュエレガント]吉岡沙紀
chara_id212
rarity5
attribute2
title_flag1
evolution_id200388
series_id200387
pose3
place132
evolution_type8
album_id2120030
open_story_id2859
open_dress_id0
skill_id200387
leader_skill_id33
grow_type1
hp_min78
vocal_min1900
dance_min1757
visual_min1728
hp_max78
vocal_max3654
dance_max3379
visual_max3324
bonus_hp4
bonus_vocal183
bonus_dance169
bonus_visual167
solo_live0
star_lesson_type3
disp_order1051
charachara_data_t(chara_id=212, name='吉岡沙紀', name_kana='よしおかさき', age=17, home_town=8, height=166, weight=43, body_size_1=86, body_size_2=60, body_size_3=85, birth_month=5, birth_day=8, constellation=1001, blood_type=2001, hand=3001, favorite='ストリートアート', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=200255, bus_vo_value=4629, bus_da_value=2003, bus_vi_value=1060, kanji_spaced='吉岡 沙紀', kana_spaced='よしおか さき', conventional='Yoshioka Saki', valist=[])
has_spreadTrue
has_signFalse
name_only吉岡沙紀
titleボーイッシュエレガント
skillskill_data_t(id=200387, skill_name='ボーイッシュスマイル', explain='9秒毎、高確率で少しの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa14a384ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa14a384e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=33, name='クールエナジー', explain='クールアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5385
overall_max10357
overall_bonus519
valist[]
best_stat7