This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200391
name[Nothing but You]アナスタシア
chara_id227
rarity5
attribute2
title_flag1
evolution_id200392
series_id200391
pose11
place350
evolution_type8
album_id2270110
open_story_id2864
open_dress_id0
skill_id200391
leader_skill_id30
grow_type1
hp_min35
vocal_min1632
dance_min2475
visual_min1354
hp_max35
vocal_max3139
dance_max4760
visual_max2604
bonus_hp2
bonus_vocal157
bonus_dance238
bonus_visual131
solo_live0
star_lesson_type3
disp_order1061
charachara_data_t(chara_id=227, name='アナスタシア', name_kana='あなすたしあ', age=15, home_town=12, height=165, weight=43, body_size_1=80, body_size_2=54, body_size_3=80, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3003, favorite='ホームパーティ・天体観測', voice='上坂すみれ', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=2, base_card_id=200039, bus_vo_value=1307, bus_da_value=4650, bus_vi_value=1733, kanji_spaced='アナスタシア', kana_spaced='あなすたしあ', conventional='Anastasia', valist=[])
has_spreadTrue
has_signFalse
name_onlyアナスタシア
titleNothing but You
skillskill_data_t(id=200391, skill_name='時を超える一歩', explain='11秒毎、中確率でかなりの間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=112, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2875a507b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2875a50730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5461
overall_max10503
overall_bonus526
valist[]
best_stat2