This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200403
name[麗しきプリマドンナ]西川保奈美
chara_id217
rarity5
attribute2
title_flag1
evolution_id200404
series_id200403
pose3
place360
evolution_type8
album_id2170030
open_story_id2900
open_dress_id0
skill_id200403
leader_skill_id31
grow_type1
hp_min35
vocal_min1311
dance_min1583
visual_min2410
hp_max35
vocal_max2521
dance_max3044
visual_max4635
bonus_hp2
bonus_vocal127
bonus_dance153
bonus_visual232
solo_live0
star_lesson_type3
disp_order1091
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=217, name='西川保奈美', name_kana='にしかわほなみ', age=16, home_town=3, height=155, weight=55, body_size_1=88, body_size_2=60, body_size_3=86, birth_month=10, birth_day=23, constellation=1003, blood_type=2001, hand=3003, favorite='オペラ鑑賞・宝塚鑑賞', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200315, bus_vo_value=1902, bus_da_value=4655, bus_vi_value=1134, special_type=0, kanji_spaced='西川 保奈美', kana_spaced='にしかわ ほなみ', conventional='Nishikawa Honami', valist=[])
has_spreadTrue
has_signFalse
name_only西川保奈美
title麗しきプリマドンナ
skillskill_data_t(id=200403, skill_name='躍動のファルセット', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5304
overall_max10200
overall_bonus512
valist[]
best_stat1