This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200407
name[ワールドイズマイン]ヘレン
chara_id193
rarity5
attribute2
title_flag1
evolution_id200408
series_id200407
pose3
place308
evolution_type8
album_id1930030
open_story_id2938
open_dress_id0
skill_id200407
leader_skill_id31
grow_type1
hp_min35
vocal_min1507
dance_min1214
visual_min2452
hp_max35
vocal_max2898
dance_max2335
visual_max4715
bonus_hp2
bonus_vocal145
bonus_dance117
bonus_visual236
solo_live0
star_lesson_type3
disp_order1101
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=193, name='ヘレン', name_kana='へれん', age=24, home_town=50, height=158, weight=46, body_size_1=90, body_size_2=58, body_size_3=81, birth_month=4, birth_day=4, constellation=1002, blood_type=2003, hand=3001, favorite='DVD鑑賞', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=2, base_card_id=220227, bus_vo_value=2423, bus_da_value=584, bus_vi_value=4684, special_type=0, kanji_spaced='ヘレン', kana_spaced='へれん', conventional='Helen', valist=[])
has_spreadTrue
has_signFalse
name_onlyヘレン
titleワールドイズマイン
skillskill_data_t(id=200407, skill_name='THE・世界レベル', explain='7秒毎、高確率でわずかな間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=114, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5173
overall_max9948
overall_bonus498
valist[]
best_stat1