This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200411
name[Yes ! Party Time ! ! ]佐々木千枝
chara_id180
rarity5
attribute2
title_flag1
evolution_id200412
series_id200411
pose9
place370
evolution_type8
album_id1800090
open_story_id2943
open_dress_id0
skill_id200411
leader_skill_id29
grow_type1
hp_min35
vocal_min2324
dance_min1489
visual_min1221
hp_max35
vocal_max4470
dance_max2863
visual_max2348
bonus_hp2
bonus_vocal224
bonus_dance144
bonus_visual118
solo_live0
star_lesson_type3
disp_order1111
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=180, name='佐々木千枝', name_kana='ささきちえ', age=11, home_town=17, height=139, weight=33, body_size_1=73, body_size_2=49, body_size_3=73, birth_month=6, birth_day=7, constellation=1008, blood_type=2003, hand=3002, favorite='裁縫', voice='今井麻夏', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=3, type=2, base_card_id=200017, bus_vo_value=2287, bus_da_value=4635, bus_vi_value=769, special_type=0, kanji_spaced='佐々木 千枝', kana_spaced='ささき ちえ', conventional='Sasaki Chie', valist=[])
has_spreadTrue
has_signFalse
name_only佐々木千枝
titleYes ! Party Time ! !
skillskill_data_t(id=200411, skill_name='歌おうSinging !', explain='4秒毎、高確率で一瞬の間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=115, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=29, name='クールボイス', explain='クールアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5034
overall_max9681
overall_bonus486
valist[]
best_stat3