This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200413
name[コマンドー・オブ・ステージ]大和亜季
chara_id228
rarity7
attribute2
title_flag1
evolution_id200414
series_id200413
pose5
place371
evolution_type11
album_id2280050
open_story_id2944
open_dress_id2058
skill_id200413
leader_skill_id54
grow_type1
hp_min40
vocal_min1481
dance_min1782
visual_min2689
hp_max40
vocal_max3086
dance_max3712
visual_max5603
bonus_hp2
bonus_vocal155
bonus_dance186
bonus_visual281
solo_live1001
star_lesson_type4
disp_order1113
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=228, name='大和亜季', name_kana='やまとあき', age=21, home_town=43, height=165, weight=51, body_size_1=92, body_size_2=60, body_size_3=85, birth_month=12, birth_day=16, constellation=1010, blood_type=2004, hand=3002, favorite='サバゲー、プラモ収集', voice='村中知', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=2, type=2, base_card_id=200125, bus_vo_value=3895, bus_da_value=2936, bus_vi_value=3423, special_type=0, kanji_spaced='大和 亜季', kana_spaced='やまと あき', conventional='Yamato Aki', valist=[])
has_spreadTrue
has_signTrue
name_only大和亜季
titleコマンドー・オブ・ステージ
skillskill_data_t(id=200413, skill_name='百発百中 !', explain='9秒毎、中確率で少しの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=113, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=54, name='クールメイク', explain='クールアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5952
overall_max12401
overall_bonus622
valist[]
best_stat1