This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200415
name[夏の戯れ]東郷あい
chara_id177
rarity5
attribute2
title_flag1
evolution_id200416
series_id200415
pose5
place375
evolution_type8
album_id1770050
open_story_id2948
open_dress_id0
skill_id200415
leader_skill_id31
grow_type1
hp_min35
vocal_min1565
dance_min1282
visual_min2447
hp_max35
vocal_max3009
dance_max2465
visual_max4705
bonus_hp2
bonus_vocal151
bonus_dance124
bonus_visual236
solo_live0
star_lesson_type3
disp_order1127
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=177, name='東郷あい', name_kana='とうごうあい', age=23, home_town=44, height=167, weight=45, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=2, birth_day=7, constellation=1004, blood_type=2003, hand=3003, favorite='サックス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=2, base_card_id=200171, bus_vo_value=2423, bus_da_value=4681, bus_vi_value=587, special_type=0, kanji_spaced='東郷 あい', kana_spaced='とうごう あい', conventional='Togo Ai', valist=[])
has_spreadTrue
has_signFalse
name_only東郷あい
title夏の戯れ
skillskill_data_t(id=200415, skill_name='泡沫の夢', explain='11秒毎、中確率で少しの間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=110, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=31, name='クールメイク', explain='クールアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10179
overall_bonus511
valist[]
best_stat1