This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200417
name[リトルリドル]白坂小梅
chara_id214
rarity5
attribute2
title_flag1
evolution_id200418
series_id200417
pose13
place31
evolution_type8
album_id2140130
open_story_id2950
open_dress_id0
skill_id200417
leader_skill_id30
grow_type1
hp_min35
vocal_min1350
dance_min2480
visual_min1630
hp_max35
vocal_max2596
dance_max4770
visual_max3134
bonus_hp2
bonus_vocal130
bonus_dance239
bonus_visual157
solo_live0
star_lesson_type3
disp_order1119
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=214, name='白坂小梅', name_kana='しらさかこうめ', age=13, home_town=3, height=142, weight=34, body_size_1=65, body_size_2=50, body_size_3=70, birth_month=3, birth_day=28, constellation=1002, blood_type=2003, hand=3002, favorite='ホラー・スプラッタ映画鑑賞\u3000心霊スポット巡り', voice='桜咲千依', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=0, personality=4, type=2, base_card_id=200083, bus_vo_value=2798, bus_da_value=3892, bus_vi_value=3565, special_type=0, kanji_spaced='白坂 小梅', kana_spaced='しらさか こうめ', conventional='Shirasaka Koume', valist=[])
has_spreadTrue
has_signFalse
name_only白坂小梅
titleリトルリドル
skillskill_data_t(id=200417, skill_name='Hey Yo Step', explain='9秒毎、高確率で少しの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=114, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5460
overall_max10500
overall_bonus526
valist[]
best_stat2