This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id200443
name[サンシャインマリナー]松本沙理奈
chara_id169
rarity5
attribute2
title_flag1
evolution_id200444
series_id200443
pose5
place173
evolution_type8
album_id1690050
open_story_id3046
open_dress_id0
skill_id200443
leader_skill_id30
grow_type1
hp_min35
vocal_min1416
dance_min2306
visual_min1140
hp_max35
vocal_max2723
dance_max4434
visual_max2192
bonus_hp2
bonus_vocal137
bonus_dance222
bonus_visual110
solo_live0
star_lesson_type3
disp_order1203
charachara_data_t(chara_id=169, name='松本沙理奈', name_kana='まつもとさりな', age=22, home_town=1, height=165, weight=48, body_size_1=92, body_size_2=58, body_size_3=85, birth_month=9, birth_day=1, constellation=1006, blood_type=2001, hand=3001, favorite='ショッピング', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=2, base_card_id=200069, bus_vo_value=4658, bus_da_value=1982, bus_vi_value=1051, kanji_spaced='松本 沙理奈', kana_spaced='まつもと さりな', conventional='Matsumoto Sarina', valist=[])
has_spreadTrue
has_signFalse
name_only松本沙理奈
titleサンシャインマリナー
skillskill_data_t(id=200443, skill_name='スプラッシュポーズ', explain='7秒毎、高確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f65a22307b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f65a2230730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=30, name='クールステップ', explain='クールアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=2, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4862
overall_max9349
overall_bonus469
valist[]
best_stat2